Librarian-instructors often face big hurles in teaching effective one-shot library instruction sessions: incorporating the ACRL Framework, utilizing active learning techniques, keeping students engaged, and getting students to remember some of the content later. For music instruction, the range of specialized formats and research materials can make this even more challenging. In this session, I will share an approach piloted among instructors at the University of Oregon, incorporating active learning philosophies and game theory into a one-shot music instruction session conceived as a "Research Race." In this race, the students work together in teams who compete to be the first to work through a series of research-related tasks, modeling the process of finding sources for a research or performance project and familiarizing students with different kinds of scholarly resources and how to locate them. The librarian-instructor introduces and facilitates the activity, answering questions as needed throughout the process. I will also discuss how this model can be adapted for different groups of music students, from freshmen non-majors who are new to the library, to upperclass and graduate performance majors in need of more specialized resources.